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A.I.M.3: War Protocol models

A collection of models I made for the A.I.M.3: War Protocol.
You can read more about the project here: https://www.patreon.com/mechanoids
Models here are showcased with weathering layers, the final approved versions had all weathering removed to be replaced with the in-game weathering system.
All images are rendered from the inside of Substance Painter, using its Iray capabilities.

The Mechanoid Orb, representation of the player and other NPCs in the game, was carefully recreated based on the old model and textures from the first game in the series.

The Mechanoid Orb, representation of the player and other NPCs in the game, was carefully recreated based on the old model and textures from the first game in the series.

Comparison between the original model from 2004 and a highpoly remake

Comparison between the original model from 2004 and a highpoly remake

One of the two gliders I've made for the project, based on the provided concept art.

One of the two gliders I've made for the project, based on the provided concept art.

Strider. I was provided with a high-poly mesh, so my job was to fix some design issues, retopo, rig and texture the asset.

Strider. I was provided with a high-poly mesh, so my job was to fix some design issues, retopo, rig and texture the asset.